State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2025

Top Slime Games Performance in Central America Q2 2025

Explore the performance of the top 5 slime games on a unified platform in Central America during Q2 2025, featuring trends in downloads, revenue, and active users.

Top Slime Games Performance in Central America Q2 2025

In the second quarter of 2025, the top five slime games on a unified platform in Central America showed varied performance metrics. This analysis, based on Sensor Tower data, highlights trends in weekly downloads, revenue, and active users.

PlaySlime: Slime Simulator Game by Slime Simulator Studio experienced a steady revenue stream, peaking at around $2.3K towards the end of June. Weekly downloads exhibited fluctuations, with a high of 1.2K in mid-April, while active users hovered around 14K throughout the quarter.

My Talking Slimy: Slime Cat 3D from Pixeland LLC saw a consistent increase in revenue, culminating in approximately $2.3K by late June. Downloads spiked to over 11K in late April, and active users peaked at nearly 46K in mid-June.

World of Slime Simulator Games by Solid Apps INC maintained a modest revenue, with a maximum of $176 in late April. Downloads remained low, peaking at 29 in mid-April, while active users fluctuated slightly around 90.

Slime Pet: ASMR Virtual Friend from Slime Joy Entertainment had a stable revenue trend, reaching up to $110 in late March. However, no downloads were recorded during this period.

Bruno - My Talking Slime Pet by Dramaton LTD showed significant traction with downloads peaking at over 28K in late April. Revenue varied, ending the quarter at about $93, while active users consistently exceeded 450K.

For more detailed insights and trends, visit Sensor Tower's analytics platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025